![]() The power pools contain the aforementioned travel powers, as well as other generic, non-class specific powers such as Invisibility, Provoke, Recall Friend, and Boxing. While each archetype ( listed below) has its own unique set of powers and abilities, all players have available to them powers from the ten power pools. All four have their own advantages and disadvantages. As heroes grow in level and accumulate more powers, they gain the ability to choose one of four traveling powers: teleportation, super speed, super jumping, and flight. Heroes move around the zones themselves by running and walking, initially. Players can also travel to hazard or trial zones, zones outside of the city proper which can be teeming with large groups of powerful enemies, and the city's sewer system. The force fields prevent any large threat from ever threatening the whole city at once they also reduce enemy movement from zone to zone as the only ways to travel between zones are by trains(or monorails) operated by the Paragon Transit Authority or roads that are guarded by police drones. Paragon City, the city in which the game takes place, is divided into different zones by giant energy walls (also known as "War Walls"). Low level heroes always have trouble successfully damaging high level villains. Enhancements are power-ups which players can socket onto powers to improve them.īoth enemies and heroes have security levels a hero's chance to hit an enemy is determined by the difference between his level and the enemy's. As a hero's level increases, he gains benefits such as more health, more powers, more slots for holding temporary power-ups called Inspirations, and more enhancement slots for powers. ![]() It is here they learn about the level system and how to determine which enemies to attack. However, this results in them being unable to earn a particular badge). They start their adventure in a tutorial zone that teaches them how to play the game (experienced players may choose to bypass the tutorial and proceed directly into the game. Players begin by using the game's extensive character creation system to select an archetype and power sets, design a unique costume, and write a back story for their hero. ![]() A tanker confronts one of the game's arch villains, Dr. ![]()
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